Create an ominous opening; a dim lit foreboding abode. A mysterious light and a silhouetted figure. A steep and treacherous entrance way awaits a nervous guest. The guest is beautiful but troubled by here alien surroundings. She must be visibly nervous and her language must only extenuate this. She is greeted by a bizarre character that must appear to be too comfortable in these ‘spooky’ surroundings. His voice must be intimidating and in stark contrast to that of the girl. The weather must also reflect the mood scene. The lady asks for directions and he ushers her into his house.
The interior of the house is equally as intimidating as the exterior. The interior of the house must allude to his sinister profession he is a ‘mad doctor’. The doctor must try and keep the women in the house even though all she wants is directions. Her attention must be drawn to the door that leads to the basement perhaps through a muffled groaning. The doctor must use the distraction to drug the girl. This will result in the girl becoming more susceptible to his demands. She will be lured to the basement; the doctor’s laboratory. This must be characterized by the use of stereotypical and generic laboratory objects.
In the corner there is a concealed figure hidden beneath a sheet. It must draw the girl’s attention she has now shifted from apprehensive to inquisitive and the effect of the drugs must continue to be visible. She is lured towards the sheet and under the watchful eyes of the she removes it. Her reaction must be visibly horrific and the emphasis must be on her face initially. The focus can then switch to what was hidden behind the blanket. It is a grotesque creature in the mold of Frankenstein but can have no eyes. The focus returns to the doctor and he is now carrying a scalpel. The final shot must be upon the girl and her fate must be obvious to the audience.
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